High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/6qdpxqk48l7vacmffihybwv1m8dz88np-agg-2.5.drv | ||
mips64el-linux | /gnu/store/3rmfav7a07zpy7ny9h5p84nmxc9ygkyy-agg-2.5.drv | ||
i686-linux | /gnu/store/qvilcl7mlkgkfdjryyk6qjvjj6fv8ayn-agg-2.5.drv | ||
i586-gnu | /gnu/store/98zzsv0xffwmlghp6wlyznkqqqmy0dv6-agg-2.5.drv | ||
armhf-linux | /gnu/store/4m6dij5jsr7qcl19xa0igrs2659nkd9b-agg-2.5.drv | ||
aarch64-linux | /gnu/store/swmj7rl2ygzh842njsy1dmzakcfsy290-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |