High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/mznyrllzmjbrjj2rgic4y5vadw4ylzhw-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/w19zvgvg6wi9glxzl8xajchai04nqv4v-agg-2.5.drv | ||
mips64el-linux | /gnu/store/0y6jhqbsi13y02f1m8rsygp7s7kq20ar-agg-2.5.drv | ||
i686-linux | /gnu/store/sayqn85hh6glhfqv9wkwp945h9kyw2ri-agg-2.5.drv | ||
i586-gnu | /gnu/store/8vc54j9ddx7knzrfc725gdd403prb9ji-agg-2.5.drv | ||
armhf-linux | /gnu/store/l1c8gn031kr4sm9lg2gvdcn3zclhy415-agg-2.5.drv | ||
aarch64-linux | /gnu/store/81sw7k7gi7ml427q31i9izp0jx2yf2y3-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |