Advanced 2D and 3D game engine
Godot is an advanced multi-platform game engine written in C++. If features design tools such as a visual editor, can import 3D models and provide high-quality 3D rendering, it contains an animation editor, and can be scripted in a Python-like language.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/fn6d29cdmp6bsgbih58gzxj7jf062wq2-godot-4.2.1.drv | ||
riscv64-linux | /gnu/store/7aq0zcsxwncms0pf5hb3bkykmybqr247-godot-4.2.1.drv | ||
powerpc-linux | /gnu/store/mip391q0ddfwrw67dvfcflfbjiasjxaq-godot-4.2.1.drv | ||
powerpc64le-linux | /gnu/store/dr1b7h2h7vl3cj0s0hjrh4jysark3lrx-godot-4.2.1.drv | ||
mips64el-linux | /gnu/store/zkgrcpnq14b461zvbrynh86xa5f06c9v-godot-4.2.1.drv | ||
i686-linux | /gnu/store/s7zn8clq56p1wgcpdkif481pja118js0-godot-4.2.1.drv | ||
armhf-linux | /gnu/store/fax2a6wd4vl9admjpgz6zdss99x9pvfg-godot-4.2.1.drv | ||
aarch64-linux | /gnu/store/0khy9cj5cmg1gld2ih391pz8ha4vjl27-godot-4.2.1.drv |
Linter | Message | Location |
---|---|---|
wrapper-inputs Make sure 'wrap-program' can finds its interpreter. | "bash-minimal" should be in 'inputs' when 'wrap-program' is used | |
input-labels Identify input labels that do not match package names | label 'zstd' does not match package name 'zstd:lib' |