High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/gv79aysqgsy72v0ymvdjhxgmg5ny0f01-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/8m5fpa4jrl44vjpkkf6qkbna2zff97pq-agg-2.5.drv | ||
mips64el-linux | /gnu/store/y4vb59pnffwwvn2hwngafawh2x0gh51b-agg-2.5.drv | ||
i686-linux | /gnu/store/g5v79l6xgkxhf3z8ys4q7d6wvclxxjxi-agg-2.5.drv | ||
i586-gnu | /gnu/store/x47df515cz3632ylln67kidxj5fy0v6l-agg-2.5.drv | ||
armhf-linux | /gnu/store/6izrrhkri7q4csavklkqnffcp111j8a0-agg-2.5.drv | ||
aarch64-linux | /gnu/store/vsc1sz0ajyj4r3y6c0s1sqzy6csw8fsf-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |