High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/9l0wlzhr1nj33my1q66lkzdwa6glj9cy-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/m82fb194z7hk7g7ylj1wff6nr06q5519-agg-2.5.drv | ||
mips64el-linux | /gnu/store/s0ks4yqkfp4jjn58zyw7fpiwqj94z48b-agg-2.5.drv | ||
i686-linux | /gnu/store/vr0rm4y6fm8nd3qyjxyixd47x41icbhj-agg-2.5.drv | ||
i586-gnu | /gnu/store/1ski5c8rrgajqdabag5grvwr1ccvwpx7-agg-2.5.drv | ||
armhf-linux | /gnu/store/v2gp17mhslx3bpmlvx2qagmvh0hixbsl-agg-2.5.drv | ||
aarch64-linux | /gnu/store/gfh3drrs0y3kp2h5z3b01ady2czn8qb8-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |