High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/hmrgki4imbf4npq04k8xsvhyfc7w8gsb-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/3yd6sqsh0lyk9xc2npnzdi89jhi7d4lc-agg-2.5.drv | ||
mips64el-linux | /gnu/store/sp6x89ngrig8sk7z6g6izdmbvqh638yp-agg-2.5.drv | ||
i686-linux | /gnu/store/96bm426sjgs08r4zy5qypn5r5mwn3bdk-agg-2.5.drv | ||
i586-gnu | /gnu/store/qwp9jam11csdlcsavr91hhz9zwc6dfx2-agg-2.5.drv | ||
armhf-linux | /gnu/store/z2n9kzy86c1lsr5hrlx9m4bvgs939jxg-agg-2.5.drv | ||
aarch64-linux | /gnu/store/sg24fc4pdbkdfrx0vs0nw5fnfafjvpv2-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |