High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/im22lhk9fl6kbwpbh5as5nlr23lys7pc-agg-2.5.drv | ||
mips64el-linux | /gnu/store/cq4hxqgs00hzrb98y4kb93r1rlfyhvpc-agg-2.5.drv | ||
i686-linux | /gnu/store/ywnh7y1q6vfxhs3l3xpff34a08m9k1im-agg-2.5.drv | ||
armhf-linux | /gnu/store/xlzsixmjz42zx6lc7dqgdji4s2hf17bh-agg-2.5.drv | ||
aarch64-linux | /gnu/store/na1a59xkpd2fsiwg8zh2xq39nrbp7c9s-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |