High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/wqdg2y7sq27mzmr6j0smknjbhn5lfv5w-agg-2.5.drv | ||
mips64el-linux | /gnu/store/f8knpc4hn2zz7z5plz8k65dpnyk114vf-agg-2.5.drv | ||
i686-linux | /gnu/store/rs414rmqviffsvq6bggmjaqxza588n4w-agg-2.5.drv | ||
i586-gnu | /gnu/store/chgk6bpmds8cay8nbsivxwih4bc4q54m-agg-2.5.drv | ||
armhf-linux | /gnu/store/j3z3z1hasbc6m3ydq9xw6y5fqdfl2dx5-agg-2.5.drv | ||
aarch64-linux | /gnu/store/2qhvfyj1s1rla5h6ymzb387cf6p469xb-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |