Lightweight game engine for Action-RPGs
Solarus is a 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/vc180sybp6fd3xqfx1ixlhfiv4x8kgy2-solarus-1.6.5.drv | ||
riscv64-linux | /gnu/store/rvfgxas0nnnprn0nxiszq5sz7k27vhvb-solarus-1.6.5.drv | ||
powerpc-linux | /gnu/store/q2rnsk62g45py2lzwxsdilljg323b1q7-solarus-1.6.5.drv | ||
mips64el-linux | /gnu/store/qy1i9bjrmhsapbyx9qyjiw3xjv9cbifh-solarus-1.6.5.drv | ||
i686-linux | /gnu/store/l8m7w3qag9bw1w60r29p1b9j5ib6j6am-solarus-1.6.5.drv | ||
armhf-linux | /gnu/store/m9n3dxl58d25bgsxn3wnfpjw5675vkvn-solarus-1.6.5.drv | ||
aarch64-linux | /gnu/store/gs9sha7pirkijzvkhyrw9a801rxknvni-solarus-1.6.5.drv |
Linter | Message | Location |
---|---|---|
input-labels Identify input labels that do not match package names | label 'sdl2' does not match package name 'sdl-union' |