High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/d8g4x9hsabz3mj800h3isc0ikngw03vk-agg-2.5.drv | ||
mips64el-linux | /gnu/store/s5nq5rqjri60r12ppbpd4bz40j1bbnrh-agg-2.5.drv | ||
i686-linux | /gnu/store/ra7fzrn8zyll2pdp528z3c7viy2fqidg-agg-2.5.drv | ||
i586-gnu | /gnu/store/5ad5s3nxhk8dvcd9li1akvzxnr5gy1b2-agg-2.5.drv | ||
armhf-linux | /gnu/store/b0fql4yljxl98fdmr667sl1iy0alm6jq-agg-2.5.drv | ||
aarch64-linux | /gnu/store/kk736c0pyj6s8893h6j4k7bd55ma93j2-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |