High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/kq6n8hyb4pxla1ks6nswjppmsgp68nik-agg-2.5.drv | ||
mips64el-linux | /gnu/store/13g0blg43d6ijkl34nvaal557ab8xva3-agg-2.5.drv | ||
i686-linux | /gnu/store/dc3403nyp7mcjmldl2s86g0dmszfs114-agg-2.5.drv | ||
i586-gnu | /gnu/store/9g1f84cxy4bhlins0ibqibv67kz6qbn4-agg-2.5.drv | ||
armhf-linux | /gnu/store/n2swzz7b0ps08xdk1vh5g9bmn35jasir-agg-2.5.drv | ||
aarch64-linux | /gnu/store/ndgfjnwb5r3v4m8zvqmwfqk79y6p7x8g-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |