High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/275mrq8dkcklb6gz98qg55zsdn993bcv-agg-2.5.drv | ||
mips64el-linux | /gnu/store/wdfm13vfxbp97xgbbx51rmpcif3yrwkk-agg-2.5.drv | ||
i686-linux | /gnu/store/1pl1gdmq2y602nc1vzan3l6g8zbcphiq-agg-2.5.drv | ||
i586-gnu | /gnu/store/240alg0w7kw7knd3immdggpxa2pmca5i-agg-2.5.drv | ||
armhf-linux | /gnu/store/1ysvck6aiq0xg8jwqr0hq27rcx6qivfc-agg-2.5.drv | ||
aarch64-linux | /gnu/store/xmkm6r57wa75zs4i24znrgkh18kgjlj5-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |