OpenGL and Vulkan implementations
Mesa is a free implementation of the OpenGL and Vulkan specifications - systems for rendering interactive 3D graphics. A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs.
Linter | Message | Location |
---|---|---|
patch-file-names Validate file names and availability of patches | file names of patches should start with the package name |