High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/ddv9fnchndhvd2ixszwkl0h1cqy7g31a-agg-2.5.drv | ||
mips64el-linux | /gnu/store/yky284a3kf3r8cyy8gbzp05jmbm52zwl-agg-2.5.drv | ||
i686-linux | /gnu/store/99byh688j3v42di629gddxp4q5cgdxp8-agg-2.5.drv | ||
i586-gnu | /gnu/store/gx8wq8fxfbnapafvs6r5bgjbpc3glyvh-agg-2.5.drv | ||
armhf-linux | /gnu/store/mq1zgsrmc5wnq30rf3cxwvqyanjcqmj5-agg-2.5.drv | ||
aarch64-linux | /gnu/store/ncwnfm95jszs7sv1i1yf43wndfikhn43-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |