High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/zhfpmghp2y6dirf7xm69w80xi8hhpn0w-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/lxyif5nb51p5mbsvm574pdfpgdx9cgim-agg-2.5.drv | ||
mips64el-linux | /gnu/store/dn4sym367gjm5j5n45360fxwvssl5ag1-agg-2.5.drv | ||
i686-linux | /gnu/store/h9by67psbiy43r2kddc7kpk5dxgpiv8i-agg-2.5.drv | ||
i586-gnu | /gnu/store/i26vyfgkkql1ryh912wh7480wq2r3yj2-agg-2.5.drv | ||
armhf-linux | /gnu/store/xf8j6bnp0p16ci5vqgnswbag7774s39c-agg-2.5.drv | ||
aarch64-linux | /gnu/store/agw2za6r8l9slzqq8ik34apgl2jak0cb-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |