High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/h0bmmllk6jbj8zg553illy95i0zh8rkx-agg-2.5.drv | ||
mips64el-linux | /gnu/store/xxs8r3haxjczx675jk0xkwd4px29wbsa-agg-2.5.drv | ||
i686-linux | /gnu/store/gacgf6rqx1kmsaqfrpisfzfjhz9jwjyd-agg-2.5.drv | ||
i586-gnu | /gnu/store/s0sijnzv4q8w8c5xhd9w0m53fgb81zsv-agg-2.5.drv | ||
armhf-linux | /gnu/store/vf8dw37y6kynjhamky77wigm78fis73v-agg-2.5.drv | ||
aarch64-linux | /gnu/store/f0im9y2l69mb9kkqsbslsfcd09vzkb3x-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |