Lightweight game engine for Action-RPGs
Solarus is a 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/dnyk70q268i3aykgq55hnkam24bw3m7p-solarus-1.6.5.drv | ||
powerpc-linux | /gnu/store/1z8mnx75863qrb3y25iilhn50cv593j3-solarus-1.6.5.drv | ||
mips64el-linux | /gnu/store/9rdx4md12cpxzw99myrmwps8y4nypccm-solarus-1.6.5.drv | ||
i686-linux | /gnu/store/xdk1c7wmhvhlp2n22ialsf1hqbl2i6vq-solarus-1.6.5.drv | ||
armhf-linux | /gnu/store/jrwfjwxap2idfsqdln42nwa2ly84zivv-solarus-1.6.5.drv | ||
aarch64-linux | /gnu/store/ryq6klp4v9jz0bn1ck0783qpf1s5l4gs-solarus-1.6.5.drv |
Linter | Message | Location |
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input-labels Identify input labels that do not match package names | label 'sdl2' does not match package name 'sdl-union' |