High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/gdna0fh6770km9wxq51sicx0q1wc48qa-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/h22c31a9v79l0bsjh57z36fxhlh534x9-agg-2.5.drv | ||
mips64el-linux | /gnu/store/nmvgv85nxhdacrhq73qprki85g319nbq-agg-2.5.drv | ||
i686-linux | /gnu/store/8scdia02f3c40q962hk0c6zsgbgayxbn-agg-2.5.drv | ||
i586-gnu | /gnu/store/h60i6ylh8w5znbgyy4ig1pv0rx8gz4wg-agg-2.5.drv | ||
armhf-linux | /gnu/store/dx95c2zk4f6mpz2hcj6ax7nams4n7j0g-agg-2.5.drv | ||
aarch64-linux | /gnu/store/s7hxkczva5qmx3j4laxyv9h9pffh1y09-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |