High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/5swjj7mz6hhmc4fsvkrqmgyqdddra0qi-agg-2.5.drv | ||
mips64el-linux | /gnu/store/r18yimz7m3s68i2y9vkxb5jly9z9mi41-agg-2.5.drv | ||
i686-linux | /gnu/store/v5ib4c6gdm5wvh6zch9jmybcn923jdpr-agg-2.5.drv | ||
i586-gnu | /gnu/store/lz6vw9caxzpnrbnkaq0arbd68h9vx0vw-agg-2.5.drv | ||
armhf-linux | /gnu/store/vmq2yqm7cf6v30lypam93pwg26m5v1kh-agg-2.5.drv | ||
aarch64-linux | /gnu/store/by0x6bdvrpgx6pfzax2jlb16dqhk37zy-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |