High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/7gc5y3dhm767f87f2znp80s58n5k9d3v-agg-2.5.drv | ||
mips64el-linux | /gnu/store/zaq6byl3whi40ci6iaz55v7hbjahl2kd-agg-2.5.drv | ||
i686-linux | /gnu/store/w5ym434n1y3ssiiqbx8hg0m8sfhj8zl9-agg-2.5.drv | ||
i586-gnu | /gnu/store/h0hlbjg04klf74a3411c4qrjzp0qsq4w-agg-2.5.drv | ||
armhf-linux | /gnu/store/1mgj7nbsn8zj50skp58y98jdjfmkwsvq-agg-2.5.drv | ||
aarch64-linux | /gnu/store/8c0906bch99kzf91pw7brkn5h7gqs28r-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |