High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/3hz6mxmvvcmd2yr8g8llkxw8nb1kblk4-agg-2.5.drv | ||
mips64el-linux | /gnu/store/vmsqhzkw9dby6nncaqqvw0xdyr4099s3-agg-2.5.drv | ||
i686-linux | /gnu/store/2byi0yr0gfr46mgwy2w8plhansvbrl4m-agg-2.5.drv | ||
i586-gnu | /gnu/store/wb628j9j1cvwc15cmdki6w1vv0ypi4vd-agg-2.5.drv | ||
armhf-linux | /gnu/store/vkcxf2s3ay7kad0yprkyml41wc1qsxzk-agg-2.5.drv | ||
aarch64-linux | /gnu/store/h4vnr12k3pql0grr52bbgqg484m001f0-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |