High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/l6y9h5fcy1p9i7pxj8k2w54jzk721ghl-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/2x2adhb7hadk3ighxjn4c455fiw7baz2-agg-2.5.drv | ||
mips64el-linux | /gnu/store/r8l6sxsr2y55y070gk8j2jjs83h0gfmp-agg-2.5.drv | ||
i686-linux | /gnu/store/hv4h6qq1vanqmx8073w2wl69nkn5abnr-agg-2.5.drv | ||
i586-gnu | /gnu/store/6d6v7z62w13ch42l9x0sr58pm46wgddk-agg-2.5.drv | ||
armhf-linux | /gnu/store/5j6kp25jvx533bg5v00izb121wf3z5dw-agg-2.5.drv | ||
aarch64-linux | /gnu/store/1awkbczmj1k7zsymp8ix1wh3mjr9i3ag-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |