High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/5a6jxjw6jf1m6spgika9xaidyv6pj6q3-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/5lxqa14z33kfy0ackj50h1b1gfw9lswp-agg-2.5.drv | ||
mips64el-linux | /gnu/store/r4py1z3g251a3jmywdhccsgqh2x0dbw0-agg-2.5.drv | ||
i686-linux | /gnu/store/q9akg4xqi3ahk9k92h9h4s34d2vc49gp-agg-2.5.drv | ||
i586-gnu | /gnu/store/66cngrmbv3plik23vl2k4yrjh4yx04z1-agg-2.5.drv | ||
armhf-linux | /gnu/store/9kcg3xz9v5xnyrll8fighw8xj11kkgjc-agg-2.5.drv | ||
aarch64-linux | /gnu/store/w4x7dfjxgr7x2dpcgarypwf2mdk9p6dz-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |