High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/5y8yvi8ff8279pc1wn6q3dgrg0bxf83z-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/8gmk0h5zcimkb1rmjpc712axs1x8lgjs-agg-2.5.drv | ||
mips64el-linux | /gnu/store/i1zfx6w101c5i4drv3j13wyl10sjwkv8-agg-2.5.drv | ||
i686-linux | /gnu/store/xr1h2pn23lr580fgrjqjrzahkgzvsl13-agg-2.5.drv | ||
i586-gnu | /gnu/store/58da9k3l2rcl68bsdal13akzkbjjava2-agg-2.5.drv | ||
armhf-linux | /gnu/store/2f664s4azx5sl2lr51nj3r9zc1s9ck85-agg-2.5.drv | ||
aarch64-linux | /gnu/store/92kd420cnv4irmvhnj24d5x6ln5qkbj7-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |