High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/rk19zxrk9gndb0j1f03k6afha8akj18g-agg-2.5.drv | ||
mips64el-linux | /gnu/store/pn6an30xaq7jaxvi7bbz56wg43ffdljn-agg-2.5.drv | ||
i686-linux | /gnu/store/wjbnq5031i627cdiplyi7mp8iv0mvizs-agg-2.5.drv | ||
i586-gnu | /gnu/store/b64dw9kqqmzlz659hlggvkbq20mf961v-agg-2.5.drv | ||
armhf-linux | /gnu/store/5509p8cnv9w9iidh4cxi3f3lr9aw174n-agg-2.5.drv | ||
aarch64-linux | /gnu/store/a40r9m7m5vfwm6an4d3mibmnmfrxf5gs-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |