High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/lv584zyq610wqys1pccii9riqhwlqqgc-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/mkz73gzqb6gv9d5cz3yvf3yj1s5m3xjh-agg-2.5.drv | ||
mips64el-linux | /gnu/store/k18lbn8k8wc8nh679n22d8520fmm1sym-agg-2.5.drv | ||
i686-linux | /gnu/store/kfhgx4jc95v14j4r7zq0qjbd6j59rrbw-agg-2.5.drv | ||
i586-gnu | /gnu/store/bc95yq504cb13yl7paiz20v9y41zvzd5-agg-2.5.drv | ||
armhf-linux | /gnu/store/6k31myq7jxirmyzg8xy2k0d98y1azczk-agg-2.5.drv | ||
aarch64-linux | /gnu/store/f1wybxbnlvnz1zp8dk2f5hxf3hl0ync0-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |