High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/yb5c73nj1xdky6h2j9nnn028clz1w6zw-agg-2.5.drv | ||
mips64el-linux | /gnu/store/bqg07alkindmr6p0mj35s6mp3jsjdv68-agg-2.5.drv | ||
i686-linux | /gnu/store/32xb6rgn283zy8mx6wlla0aq6sv3hc76-agg-2.5.drv | ||
i586-gnu | /gnu/store/pij8ajvy0i8y3cw33jzk1lsijayvy84j-agg-2.5.drv | ||
armhf-linux | /gnu/store/0fxvkcqn5kv64s2x3wyfd3n7ci5s12i8-agg-2.5.drv | ||
aarch64-linux | /gnu/store/d04jp92zkyyq3w8bqb2g7kynb43vq5xx-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |