High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/5ak2ayxkncd807i63w9l5g2ppxaiapw6-agg-2.5.drv | ||
mips64el-linux | /gnu/store/nba8kg6x20d39vswk0pya8bhlwknwapd-agg-2.5.drv | ||
i686-linux | /gnu/store/yqhczih24lmy50m4c0i4syi4p9pgmb4b-agg-2.5.drv | ||
i586-gnu | /gnu/store/fvp5kxnwyns42hw9gpx8al1l771qpx7b-agg-2.5.drv | ||
armhf-linux | /gnu/store/iv68wxr6ks4a6fi5h4022k3gki7jnnd8-agg-2.5.drv | ||
aarch64-linux | /gnu/store/gf0xaq5vpcq0gqy45wqz734k9ycq1qwx-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |