High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/zq63jcl72s9bnnjgl9arzpj59qzjx5yg-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/gj6nidkysrqvynkhq8dvy1jhwwd3cgil-agg-2.5.drv | ||
mips64el-linux | /gnu/store/8micbgk2zfja3i2yidk97wzfjfkg77ni-agg-2.5.drv | ||
i686-linux | /gnu/store/aqli1wdhn1c60d163vxlm0hvjgbg1icp-agg-2.5.drv | ||
i586-gnu | /gnu/store/yandzihm8k1v5amjc9shxspif4a0fjz2-agg-2.5.drv | ||
armhf-linux | /gnu/store/faba3vwbz3gpgrs6xj70vcnxnk91c17v-agg-2.5.drv | ||
aarch64-linux | /gnu/store/hlivswvy2fymd31k3k3qmfs2c8aj6rva-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |