High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/16qrc9jl8qb6gvnhfmvkajpz1d3n7ay3-agg-2.5.drv | ||
mips64el-linux | /gnu/store/50070w4n7nnkfbcvnyjgnb1qhwbiz280-agg-2.5.drv | ||
i686-linux | /gnu/store/wcx95310rxiv5sjxdrsxb8f86sbk7540-agg-2.5.drv | ||
i586-gnu | /gnu/store/zws33d211mvvyz6wq6w7qnmyfqnb9j19-agg-2.5.drv | ||
armhf-linux | /gnu/store/2p2q0n8ii70lfiqzjx8z010kc3g65mp2-agg-2.5.drv | ||
aarch64-linux | /gnu/store/x159byhcwijygb5h71zq6b7fbx5r97f8-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |