High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/qsah3c5h642sa95d276a4lrvzmfs9p8j-agg-2.5.drv | ||
mips64el-linux | /gnu/store/0pwkdzfds82lhgp0f7asg8liykc8bblc-agg-2.5.drv | ||
i686-linux | /gnu/store/lmg11m7a8ly34gn6h0jqdnbv54407xrh-agg-2.5.drv | ||
i586-gnu | /gnu/store/gssm3xb8wbggp0ji1m81vpw5vvqahqhb-agg-2.5.drv | ||
armhf-linux | /gnu/store/kv40y0av44rbmcm5i17h5rim3h4gf4cz-agg-2.5.drv | ||
aarch64-linux | /gnu/store/pp0zc4hlh2kfj374l2wg0j5zxj130azw-agg-2.5.drv |
Linter | Message | Location |
---|---|---|
No lint warnings ✓ |