High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/8zd77c77jsj9d5mkqzsyc4vk4qwmdph1-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/qi9zcsiv0dprzz5n0gydgzxv3iadfdcv-agg-2.5.drv | ||
mips64el-linux | /gnu/store/5b2j345bs5i0yaxd440vqxbi48dnq80w-agg-2.5.drv | ||
i686-linux | /gnu/store/7aigwdpfp74rbldk8p0m7dwnygm0891j-agg-2.5.drv | ||
i586-gnu | /gnu/store/h2v0jic461s1m2jrdwz2mnlvcn2jy4bq-agg-2.5.drv | ||
armhf-linux | /gnu/store/lxsdk6vznjy34qz6ck5lra97lln8rvfv-agg-2.5.drv | ||
aarch64-linux | /gnu/store/7xq9s5z8il8zpr0w01sds3w9wi67xv7k-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |