High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/2n72nbf8ngsmjm4iw0v3mmqng650n9ib-agg-2.5.drv | ||
mips64el-linux | /gnu/store/fzldw5wccbxidv9327rrjvnsxh9v3nkk-agg-2.5.drv | ||
i686-linux | /gnu/store/zpkialgdmqpwmjz3bhbb7bikdpzwpl8j-agg-2.5.drv | ||
i586-gnu | /gnu/store/7zrh55h3rf39px1ppriacz0a8pg6x535-agg-2.5.drv | ||
armhf-linux | /gnu/store/qabrs008ms0cikz6fih4yh0dn8fsrszw-agg-2.5.drv | ||
aarch64-linux | /gnu/store/89w6jy4cyay4xvawidaah219z95mbcdv-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |