High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/a41b5wwp5zhi0qmcjylsd8ngiqsl3z6r-agg-2.5.drv | ||
mips64el-linux | /gnu/store/fsganzda7ckpj7dx8gjsr5djf14kbij9-agg-2.5.drv | ||
i686-linux | /gnu/store/0pan8nf1hms0klbhl00660nrgm8dxxfk-agg-2.5.drv | ||
i586-gnu | /gnu/store/c0mhpaan5v0bgwmbggqkbwc0pj4ddq74-agg-2.5.drv | ||
armhf-linux | /gnu/store/qb82pmza2q72grd8sahy7ix80lbdnrzd-agg-2.5.drv | ||
aarch64-linux | /gnu/store/vn0q1saz8jn8pmsy7ir054dba5s0bhy8-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |