High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/34jma7bk1c8lmfil6k93xgw5afd4fjir-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/8wmspi6376wqgbs7x9njc6dvcz90b2dx-agg-2.5.drv | ||
mips64el-linux | /gnu/store/882ysqpwk9cfdhpifv7y7b03xv6bkngq-agg-2.5.drv | ||
i686-linux | /gnu/store/pscaaycmn84zr9mdkp9jqd3717nfjkgd-agg-2.5.drv | ||
i586-gnu | /gnu/store/g9rc9s65jirfdy4zn0pjw95qlp416mxc-agg-2.5.drv | ||
armhf-linux | /gnu/store/9j7mny2j09zjinkc55s6wlm6cs6xwk8l-agg-2.5.drv | ||
aarch64-linux | /gnu/store/x1ihj0y2dp4l5vq36g7fgzsp8r1assyw-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |