High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/x68fr9d23igbyrgphyhqmyiyggys8pgw-agg-2.5.drv | ||
mips64el-linux | /gnu/store/i8fp8z3hq4v3b1qjy8y7qz196x1a5dw4-agg-2.5.drv | ||
i686-linux | /gnu/store/y9vmkw9can5187cg31g9miphcnilbkk2-agg-2.5.drv | ||
armhf-linux | /gnu/store/sr2z8853v5n0lvxvy6hjfmiv1zg5mwi6-agg-2.5.drv | ||
aarch64-linux | /gnu/store/hbi1z1ng5zmgnzkhf6q1zsyqfnsqw4j4-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |