High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/n5frxjam4bc469dmi0n4qj0z76aa8g0s-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/m575rfvfv87n4jiiidimm65glv8n174i-agg-2.5.drv | ||
mips64el-linux | /gnu/store/m43z4hhq4jb5xv78g7yjskmdvzb62vdh-agg-2.5.drv | ||
i686-linux | /gnu/store/p2vv40vb1w0svg4lzwhk6680a4gif5bi-agg-2.5.drv | ||
i586-gnu | /gnu/store/ml85f63dbs2pcrfc5l8ljhc4s5dhg7sd-agg-2.5.drv | ||
armhf-linux | /gnu/store/500c8y6wf9v6hfrqxhxddl4wq7avwdm9-agg-2.5.drv | ||
aarch64-linux | /gnu/store/9anam0yx4lqw7n9538w3lillgb8qfyp5-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |