High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/jvmfs3533jbidy3pa6gvxxq6bglbykjc-agg-2.5.drv | ||
mips64el-linux | /gnu/store/kh7p7hjg8n44k7ms638iq9m5rdjd315g-agg-2.5.drv | ||
i686-linux | /gnu/store/svsy1zjvc1axrl727gpj41bhl8iwqis8-agg-2.5.drv | ||
i586-gnu | /gnu/store/2dablqsqrfx4xi2hf2gyzzn94lag3yvh-agg-2.5.drv | ||
armhf-linux | /gnu/store/mq5l6zcy7hhf65drhhhg6f4q4095hbfi-agg-2.5.drv | ||
aarch64-linux | /gnu/store/mi8zcqwarfyylvg7m9rjjv9n1h9dw8g6-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |