High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
| System | Target | Derivation | Build status |
|---|---|---|---|
| x86_64-linux | /gnu/store/l2n7zy4vk67ihplivl5kq8f2fb146qcg-agg-2.5.drv | ||
| powerpc64le-linux | /gnu/store/wrabg3wpd2figfkh8i49x6r1rcwc6sly-agg-2.5.drv | ||
| mips64el-linux | /gnu/store/vxzczm37yqpn06ki540y2svpldypsq1m-agg-2.5.drv | ||
| i686-linux | /gnu/store/76c4ixgs0zrdg77adcxqbkxsmr1hb24a-agg-2.5.drv | ||
| i586-gnu | /gnu/store/mdzadphq4m9c4avkzzsmr6s38ak2wrw4-agg-2.5.drv | ||
| armhf-linux | /gnu/store/7g3l9l2f05vpfmzf41xgzc5q3aimw12g-agg-2.5.drv | ||
| aarch64-linux | /gnu/store/kyflg9y5crxilpyi28yk5kbhk3krz3vv-agg-2.5.drv |
| Linter | Message | Location |
|---|---|---|
| No lint warnings ✓ | ||