High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/l2n7zy4vk67ihplivl5kq8f2fb146qcg-agg-2.5.drv | ||
powerpc64le-linux | /gnu/store/wrabg3wpd2figfkh8i49x6r1rcwc6sly-agg-2.5.drv | ||
mips64el-linux | /gnu/store/vxzczm37yqpn06ki540y2svpldypsq1m-agg-2.5.drv | ||
i686-linux | /gnu/store/76c4ixgs0zrdg77adcxqbkxsmr1hb24a-agg-2.5.drv | ||
i586-gnu | /gnu/store/mdzadphq4m9c4avkzzsmr6s38ak2wrw4-agg-2.5.drv | ||
armhf-linux | /gnu/store/7g3l9l2f05vpfmzf41xgzc5q3aimw12g-agg-2.5.drv | ||
aarch64-linux | /gnu/store/kyflg9y5crxilpyi28yk5kbhk3krz3vv-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |