Lightweight game engine for Action-RPGs
Solarus is a 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/nsicz2czfs7q7zaj6b0b4sw5yfgibhnk-solarus-1.6.5.drv | ||
powerpc-linux | /gnu/store/lvrpgaz1q5kd4p6iz100jiixalqbw829-solarus-1.6.5.drv | ||
mips64el-linux | /gnu/store/g4rp2lhj7mwz70z8qqmcp4s560lhw2aj-solarus-1.6.5.drv | ||
i686-linux | /gnu/store/ip33rjiz3snbiqgml4g0ccmizr5r12i4-solarus-1.6.5.drv | ||
armhf-linux | /gnu/store/bn7mwmblshbravk61azlqagyr6jml963-solarus-1.6.5.drv | ||
aarch64-linux | /gnu/store/y5236hqqf8z49y51rycj63j6lg33nja6-solarus-1.6.5.drv |
Linter | Message | Location |
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input-labels Identify input labels that do not match package names | label 'sdl2' does not match package name 'sdl-union' |