High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/fisnq6d9k3k6wnnbpnp0v7bjqr0l81vm-agg-2.5.drv | ||
mips64el-linux | /gnu/store/8mgp1a54i61a82hwln5zxk15529qlqph-agg-2.5.drv | ||
i686-linux | /gnu/store/rryjkwqq57fmg3wphlx9amflqlch1ass-agg-2.5.drv | ||
i586-gnu | /gnu/store/0n1531r5gsy6pbdvr38g6lfba1zlqznz-agg-2.5.drv | ||
armhf-linux | /gnu/store/n7q3z00bz3fjvf1hzigka54s7p6h572c-agg-2.5.drv | ||
aarch64-linux | /gnu/store/gr3k6gzn9fm40wnwlwnw7adsl50cznms-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |