High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/f4ll2xzvqbnmchdzvzwviv7siw4x59sj-agg-2.5.drv | ||
x86_64-linux | arm-linux-gnueabihf | /gnu/store/5k30gdnd08qar2hf3nssm7bvcwwkxynj-agg-2.5.drv | |
x86_64-linux | aarch64-linux-gnu | /gnu/store/2g8g5r3iic5q20fry3vn8205xi59a65s-agg-2.5.drv | |
mips64el-linux | /gnu/store/aykx36n3xvxfvc1fzaki9417ivc5cb0r-agg-2.5.drv | ||
i686-linux | /gnu/store/gk5h79dbdvjz9xixj4qgbmp1kr6zsqk8-agg-2.5.drv | ||
armhf-linux | /gnu/store/n9mqfp0qn4x1r0fnar26bb0d35y1zayx-agg-2.5.drv | ||
aarch64-linux | /gnu/store/kdnanki7syj0dxmq4sxd9i2yizfmlvmi-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |