Lightweight game engine for Action-RPGs
Solarus is a 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind.
System | Target | Derivation | Build status |
---|---|---|---|
x86_64-linux | /gnu/store/ssxcqr72bcpf86xp2ln7m3g7vq871bib-solarus-1.6.5.drv | ||
riscv64-linux | /gnu/store/7cisscqznpc1yiv0zbbh8a29x36yl87w-solarus-1.6.5.drv | ||
powerpc-linux | /gnu/store/xdxdwrn86y83s1px42ds6p3il0sal2i4-solarus-1.6.5.drv | ||
mips64el-linux | /gnu/store/nn3001sav7fs8dgldndxy0c2w3b9qcdk-solarus-1.6.5.drv | ||
i686-linux | /gnu/store/nzxjqv97cwj8fa56271k21fgazmh2yah-solarus-1.6.5.drv | ||
armhf-linux | /gnu/store/6jk4vz9cr14hc47fzd39z8a7y2s5fmwc-solarus-1.6.5.drv | ||
aarch64-linux | /gnu/store/plgziffw6qsvc5wyz1217q22a3m66kl7-solarus-1.6.5.drv |
Linter | Message | Location |
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input-labels Identify input labels that do not match package names | label 'sdl2' does not match package name 'sdl-union' |