High-quality 2D graphics rendering engine for C++
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also library for rendering SVG graphics.
System | Target | Derivation | Build status |
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x86_64-linux | /gnu/store/7bqaxr3n69q4ddbyabnzhwbjjsaf35h7-agg-2.5.drv | ||
mips64el-linux | /gnu/store/g7xii6bp3fiq7lb8f5553f6hyviprffx-agg-2.5.drv | ||
i686-linux | /gnu/store/4m27cnjxwyq9sm1shzdb3cip10s6dw8h-agg-2.5.drv | ||
i586-gnu | /gnu/store/mnc4znblz1qzqslk9i1lls02g5bsjg2j-agg-2.5.drv | ||
armhf-linux | /gnu/store/bxf9fqsswd045wa8xsmfsaca2k3ds74l-agg-2.5.drv | ||
aarch64-linux | /gnu/store/x6gka6y53ngihz89p1yia85w4x80p08s-agg-2.5.drv |
Linter | Message | Location |
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No lint warnings ✓ |